//:_ " Random stash #1" 1.1.08

A completley procedual boil shader for max/scanline. With slider to control pulsating..mmmm

Two screengrabs from a commercial I worked on at BUG together with Mads Ringdal, did grass,scripting,shading,light and comp.

www.euqahuba.com|theodor_groeneboom|2007|theo<at>euqahuba.com